This game is compatible with the ATARI® VCS 2600™ video game console
[1] Make sure the console is turned off (switch in the OFF position) before inserting or removing the cartridge.[2] Connect the 2 Joysticks to the console and after fitting the cartridge, turn on the device (switch in the ON position).[3] This game was designed for 2 controllers, but it can also be used with just Joystick 1. Hold the Joystick by positioning the red button in the upper left corner.[4] Press the Reset switch to start the game.[5] Difficulty switchs change the colors of the scenes.[6] The Color/B-W switch turns off the sound of cosmos travel.
The Star Patrol! New rules imposed by the V Galaxy Command, based on Venus (now a planet inhabited by a civilization that governs galactic justice), authorized the installation of prisons on Earth's Moon, a planet abandoned for more than a century and which is on a path to collision with the Sun. Mars, holder of the most stable mining colonies in the solar system, has made available a new Space Station with enough cargo to supply and repair the latest space fleets. The Red Planet has been a target for looters over the years, but now an unknown race is determined to deactivate the Space Station and take the mined cosmic material to a mysterious planet located in the ancient orbit of Saturn. Under the banner of Star Patrol, you were called upon by the Earth base to maintain order in the 4 quadrants that are now under your jurisdiction. Piloting the Stellar S.T-8 patrol, your role is to maintain controlled space navigation, carrying out 6 missions and crossing space through meteor showers to the action zones. Lord Computer knows where to find you and you feel like you can't put the missions at risk. This is an advanced space exploration adventure. Jump into infinity!
GoalYour objective is to carry out 6 missions, without colliding with stars, comets, planets, black holes, space stations, keeping the ship fueled throughout the space journey.
Journey into the CosmosMove the ship in the 8 possible directions and use the Thermal Scanner (Joystick 1 button) to identify the areas where each action takes place on the galactic map. Once you find the right location, the mission begins.Warning: The scanner does not consume power, but you will lose spacecraft navigation commands during use.
Ship FuelRepresented by the Energy Bar, fuel is essential for carrying out missions. For every 8 zone limits crossed, the ship consumes 1 charge of energy. To start a new mission, it is crucial to have fuel above the reserve level. However, to collect the rewards this will not be mandatory.
SupplyDock the front of the spacecraft in front of the Space Station, without colliding with it.Supply is unlimited and the docking position changes depending on the patrol.Patrol I [ Level 1 ] - Normally docked on the ship.Patrol II [ Level 2 ] - Docks on the second ship.Patrol III [ Level 3 ] - Docks on the third ship.
Black HoleUse black holes to travel from one side of the galaxy to the other.[ Red ]: Point the ship to the right and press the joystick button. You will be transported to the blue hole at the other end of the map.[ Blue ]: Point the ship to the left and press the joystick button. You will be transported to the red hole in the opposite part of the map.
ObstaclesColliding with comets consumes 3 fuel charges. Colliding with stars, planets, black holes and space stations consumes 1 energy charge. Squadron ships do not suffer damage from comets if they are docked to the Space Station during refueling. Traveling through black holes does not consume energy.
Ship CockpitAs soon as you start a mission, the ship's cockpit appears on the screen and the computer, in the bottom left corner, will tell you which mission is in progress. The ship's fuel (Energy Bar) is constantly consumed in this stage and your objective is to destroy and/or capture as many targets as possible before the spacecraft's energy load reaches the reserve level. Every time this occurs, an alert warns you that you will be sent back to the galactic map, completing the initial stage, all you need to do now is complete the mission in the cosmos.
Modular ClawUse the claw (Joystick 2 button) to retrieve the objects requested in the missions. A horizontal alignment alert will let you know when targets are ready to be captured. You can choose not to use the claw and just exterminate the lost charges and pilots, but you will gain fewer points on the score.Warning: It is important to move the modular claw away from objects in space during the return to the cosmos scene, so that contact between them does not cause damage to the spacecraft.
Ship Control [ Joystick 1 ] Laser Firing [ Joystick 1 Button ]Modular Claw [ Joystick 2 Button ]
ComputerMissions [1] [2] [3] [4] [5] [6]Ship Fuel | Mission Duration | Energy AlertScore | Claw Captures
Score (in the cockpit)
Rocket AutomatonDestroyed [ 100 Points ]
Pirate ShipDestroyed [ 100 Points ]
Zarkyon CrystalDestroyed [ 100 Points ]
Star CruiserDestroyed [ 100 Points ]
Smuggled CapsuleCaptured [ 500 Points ]Destroyed [ 100 Points ]
Power ModuleCaptured [ 500 Points ]Destroyed [ 100 Points ]
Marauder PilotCaptured [ 500 Points ]Exterminated [ 100 Points ]
Missions and Scoring (in Cosmos)
Mission 1[a] Destroy the rocket automatons escaping from the solar system.[b] Seek your reward on the planet Mars [ 10,000 Points ].Mission 2[c] Rescue the smuggled capsules dropped by the robot rockets.[d] Dispose of contraband in the specific Orion Nebula [ 20,000 Points ].Mission 3[e] Destroy the pirate ships that stole the Space Station modules.[f] Seek your reward on the planet Venus [ 30,000 Points ].Mission 4[g] Recover cargo looted by pirates in the correct solar storm.[h] Take the energy modules to their origin [ 40,000 Points ].Mission 5[i] Destroy the Zarkyon Crystals in the specific Orion Nebula.[j] Discharge the crystals in the correct solar storm [ 50,000 Points ].Mission 6[k] Capture marauder pilots lost on the edge of the central galaxy.[l] Take the prisoners to Earth's Moon and advance to the next level [ 60,000 Points ].Mission V[m] Find the zone where the star cruisers are moving.[n] Take down the cruisers before returning to Earth with the prisoners.Note: This mission occurs, with the third patrol, between actions [k] and [l] of Mission 6.
RadarConstellation | Central Galaxy | Sector | QuadrantRepresented by 6 stars in the lower left corner of the screen, the radar indicates the constellation (through color) and the sector of the central galaxy in which your ship is located.The colors of the constellations indicate the color of the planets, a nebula and a storm, in addition to the Space Station.Each mission starts in its corresponding sector, indicated by the number of stars on the radar.
Ship Commands[ Joystick 1 ]Directional - Moves the spaceship in 8 directions.Directional and Button - Travels through black holes.Button - Thermal Scanner. - Completion of Missions. - Laser shooting (in the cockpit).[ Joystick 2 ]Button - Solar Neutralizer. - Modular claw (in the cockpit).
The Dangers of the CosmosAs soon as you break the borders of the central galaxy, your radar stops working. Certain distant areas in the cosmos can scramble your senses and cause off-radar malfunctions. Know that you will be at your own risk in these unusual areas of the universe.The Sun and an immense solar cloud are above the central galaxy and gradually consume the ship's fuel if you cross these zones. The only way to stop the drainage is to use the Solar Neutralizer (Joystick 2 button).
Game OverThe game ends if you run out of fuel on your ship.
VictoryYou win the game if you complete the 6 missions with each patrol, for a total of 3, returning to Earth to receive your decoration and be sent to the battles of Zarkyon.
Difficulty Switchs[ Left Switch ]Cosmos always with a black background - Position (A)Cosmos changes color (in levels 2 and 3) - Position (B)[ Right Switch ]Green Stars (Computer Display) - Position (A)Yellow Stars (Normal View) - Position (B)Warning: Switch changes work during the game.
Galactic MapThe Space AdventureRead carefully the sequence of galactic events and discover this adventure of exploration of the cosmos.Mission 1 [ The Robot Rockets ]Mission 2 [ The Smuggling ]Mission 3 [ The Space Pirates ]Mission 4 [ The Stolen Cargo ]Mission 5 [ The Crystals of Zarkyon ]Mission 6 [ Capture of the Prisoners ]Mission V [ The Star Cruisers ]
Galactic Map coordinates and events:[*] The cosmic wind is blowing towards the southeast in space.[a] The smugglers' rocket automatons were seen heading northward from one of the storms in the twin stars.[b] Mars, the red planet, is at one of the extremes of the galactic map.[c] The contraband delivered by the robotic rockets sailed through space one zone in the direction of the cosmic wind.[d] Only one of the Orion nebulae accepts discarded capsules.[e] The pirate ships are about to leave the upper limit of the central galaxy. They will be flying above your cockpit's field of view.[f] Venus, the green planet, is to the spatial northeast of one of Orion's belts.[g] The power modules stolen by the pirates were sucked into one of the solar storms on the twin stars.[h] An analysis identified that the cargo looted by the pirates are atomic coils belonging to the Space Station and that they need to return immediately.[i] Countless stellar crystals were seen in one of Orion's nebulae, being pulled towards a Dark Star.[j] Only one of the solar storms in the twin stars accepts the discharge of energy from the alien crystals.[k] The pilots of the pirate ships were dragged by the space flow to one of the most extreme points in the galaxy in the direction of the cosmic wind.[l] Earth, the blue planet, is to the spatial northeast of a black hole.[m] A Dark Star was located above the central galaxy. It is being used by star cruisers to travel to unknown worlds.[n] Star cruisers were seen fleeing the mining planet, heading north in space, a few constellations above the central galaxy, on their way to the Dark Star.
The Cosmos
Parallel WorldsFollowing the shape of an infinite spiral that follows the flow of the cosmic wind, the universe replicates the central galaxy, creating new and infinite sister galaxies in all directions. However, there is only one true central galaxy, from where your ship departs, which is made up of 7 known constellations with 6 sectors each and where the spacecraft's radar works correctly. Missions can also be carried out in these parallel galaxies, but be very careful not to get lost in cosmic infinity, running out of fuel to return to Earth.
Emergency ReturnBlack holes are interconnected through the center of the spiral of the universe. Navigate through any black hole to immediately return to the central galaxy. The radar will function normally again, guiding you correctly.
Making the game difficultFind a sister galaxy where your radar won't work, and try to execute all missions using only your instinct as an experienced pilot, navigating without guidance from the ship's computer. Don't use the black holes in this case, lest they send you back to the central galaxy.
TipsDraw smaller routes when moving through space, thus avoiding wasting fuel. There is a quick way to solve the missions, but to achieve a good score, it will be necessary to keep the ship's energy at a high level. Be careful when entering nebulae and solar storms, stars can appear very close to the patrol. A mission cannot be redone by the same patrol, even if they did not execute command orders correctly or entered the scene with little fuel. Lord Computer is watching you from many places in the cosmos. He can deteriorate or restore your ship's power if you cross paths with him.How to find the Dark Star? Departing from the android's message zone in the northeast spatial direction, crossing the Sun.
Extra PointsEach element rescued with the modular claw gives you 1 extra bonus point. This way, you can record your skill with Joystick 2 in the rightmost digits of the score. The galactic map programmer android, Dr. Zektor-0, offers you 5,000 points and 1 full supply if you prove to be a true space explorer, knowing how to use the ship's controls correctly. Grab this chance!
How to assemble the mapEarth Command provided him with a disassembled galactic map, as well as coded directions. Choose which side of the map tiles you prefer to use:[ I ] Completed scenario, with the blue grid delimiting zones.[ II ] Incomplete scenario, with green stars (difficulty switch right at A).Start the game (Reset switch) and navigate through space to try to organize the 4 tiles that make up the central galaxy. Use the colored pawns to complete scenario II.
Codified Guidelines:[1] Start of Patrol: R Quadrant, White Constellation, Sector 3.[2] Robot Rockets: R Quadrant, White Constellation, Sector 1.[3] Mars: Quadrant A, Red Constellation, Sector 6.[4] Smuggling dismissed: Quadrant R, Yellow Constellation, Sector 2.[5] Solar Storm Orion I: R Quadrant, Neon Green Constellation, Sector 3.[6] Pirate Ships: Z Quadrant, Red Constellation, Sector 3.[7] Venus: K Quadrant, Green Constellation, Sector 4.[8] Twin Star Nebula II: Quadrant A, Red Constellation, Sector 4.[9] Active Space Station: R Quadrant, Neon Green Constellation, Sector 1.[10] Solar Storm Orion II: Quadrant A, Purple Constellation, Sector 5.[11] Twin Star Nebula I: Quadrant R, Yellow Constellation, Sector 1.[12] Pirate Pilots: K Quadrant, Neon Green Constellation, Sector 6.[13] Earth: Z Quadrant, Blue Constellation, Sector 2.[14] Black Hole I (Hot): Quadrant Z, Purple Constellation, Sector 1.[15] Black Hole II (Icy): Quadrant K, Yellow Constellation, Sector 6.[16] Sun: Outside the Quadrants of the Central Galaxy, Singular Constellation, Sector 3.[17] Dark Star: Unknown Quadrant, Unknown Constellation, Sector 6.[18] Android: Unknown Quadrant, Blue Constellation, Unknown Sector.[19] Lord Computer: Unknown Quadrant, Red Constellation, Secret Sector.[20] Galactic Map: 01011010 01000001 01010010 01001011
Galactic Map:Quadrants A and K - Sectors 4, 5 and 6R and Z Quadrants - Sectors 1, 2 and 3Quadrants A and Z - Upper ConstellationsK and R Quadrants - Lower Constellations
Programming, Design and Soundtrack: L.CamaraSpecial thanks:Heitor Maciel [ Programming Consulting ]Viviane Peçaibes [ Design and Text Consulting ]Leonardo Santiago [ Hardware and Programming Consulting ]
Zarkstars and Stellar are owned by L.Camara © 2020-2024. All rights reserved. Cartridge for the ATARI® 2600™ video game. *ATARI and 2600 are registered trademarks of ATARI, INC. | LC07